Its a pretty decent couch coop too, if people can deal with their inventory management at the end of an encounter or whatever. Otherwise it feels like a game of Suzy dress up dolls.
You say this to the guy that spends 2 minutes with Destiny Item Manager to put together a t12 arc burn armor set, and then another 10 minutes moving pieces around or choosing different shaders so that I look fierce. Or at least not like a hobo. All for a 10 minute strike.
I for one welcome the change in D3, but I feel that the AH soured a lot of people.
I like that it's going the Bastion's way, free change of skill in game. A game provides more alternative ways of knocking enemies out instead of just getting stronger and stronger. I used to like the crunch of character building, but no more. Skill should play out in the field, not in excel file and reading frame data. I also hated that you could play a character to their 60s only to find that they have no chance in end-game difficulty level.
Its about Diablo III and crafting the Herding Staff.
On the PS4, you need three items to craft it, the hardest to find being the Gibbering Gemstone.
And in order to find it, it is dropped in only one place. In the second level of the Caverns of Frost sub adventure inside of the Fields of Slaughter in act III by killing an elite creature called 'Chiltara'.
The issue is, the caverns of frost aren't always there, and if it is, then chiltara isn't always there, and if she is, then she has an extremely low chance of dropping the gem.
So its an RNG farm fest of bend me over and fuck me in the ass. I've read accounts of this on the internet where people farm this for over a year to acquire it, since 2012.
This is a pretty big design flaw for even an RNG type of game like diablo.
I'm such a n00b.
I've been solely playing a crusader all the way to paragon 170.
So I decide to try a mage. And find out that my paragon levels as well as my stash is accessible by any character in my account, as well as adventure mode.
Its fun to go through a rift at first level and watch your levels just immediately skyrocket.
Heh. Yep. They installed that because they didn't want people to have the conflict of not wanting to abandon one toon in order to play another, so your points all accrued by everyone and you don't have to dump stuff on the ground and have a friend hold the game open to move stuff between toons and so on. It's mighty convenient. I've been wrecking Rifts for the past couple weeks with my Necro and gained about 50 Paragon levels, which means my other toons can now handle higher stuff than they could before.